Thursday, June 28, 2012

Modeling Reality with Virtual Worlds

I think modelling reality with the virtual world can be considered as a web 3.0 media. The level of complexity and the level of creativity has gone to the next level. I was surprised how complex this whole 3D world is going to be. For a novice coming from the age of Web 1.0 . He/she is going to faint ;-). I am just amazed and amused at the speed of transition from Web 1.0  to 2.0. Everything real is getting created on the web. The virtual world. But these virtual worlds can definitely be used positively as people are facing time constraints. This virtual world can be a new form of socialization. It gives lot of food for thoughts. It has no boundaries, no travel required. You can do not have to be dressed up. All you need to enjoy and prosper in this virtual world is a good etiquette, manners, right frame of mind and little bit of creativity. With this right mix you can enjoy living and thriving in these virtual worlds.The different way these virtual worlds can be used is to hang out with friends, share thoughts, hang out at virtual clubs, share virtual assets, seek company or find people to talk with  and also seek out jobs

Virtual worlds can be a good resource for people who face challenges going to places. It can be used to generate a lot of good for people who are restricted in the real world by means of financial hardships, human disability or a disease. A very good reading  that I would like to cite is the one where a kid with autism steps out of his boundaries of the real world and embarks on the a journey that unites so many people like him, other helping hands and Professional on that subject matter, in the virtual world. This example clearly indicates that virtual world has many advantages. If it is used with the right intent, a good cause and a good direction. It can benefit a lot of humans in the world. It can be a ray of hope to those people who face an uphill battle presenting themselves in real world.  http://www.cnn.com/2008/HEALTH/conditions/03/28/sl.autism.irpt/index.html#cnnSTCText. With reference to the autism readings one can clearly conclude that  modelling reality with the virtual world has a winning advantage.

On the other hand there are some disadvantages geared towards the virtual world. I think people have too much freedom in the virtual world. Though it is growing, more and more people will enter the virtual world. Policing for these virtual world is not at the best. Though it is self regulated by the residents, as they are called in second life, Still they are not enough. One person can create a lot of damage and fear among the happy residents. Also I feel if it is not able to regulate the use by children, it is really harmful. Sometimes kids do things that they should not do in their virtual worlds. They could be in their adolescence  and one mistake on the virtual world can haunt their real lives. So virtual world has repercussions on real life.

Creativity is taken to the next level. It is just matter of time that some smart people out there will be able to mash up Google earth like software and you as an avatar will be really visiting the place through satellite image transfers. More like the Star wars show. One recent creativity into the virtual world is mentioned in this this reading. http://www.nytimes.com/2009/05/03/nyregion/thecity/03virt.html.
In this reading a resident of PA created  a virtual world of Chelsea hotel, the way he envisioned it from its past pictures.It is a gift of all Chelsea hotel lovers.

The future of this virtual worlds looks very bright and challenging. Bright because it offer a more dynamic interactions from its residents and removes their barriers in terms of transportation, disabilities, physical presence, and grants creativity the freedom to bloom to the fullest possible extent. On the other hand it is challenging to monitor the ills that come with the person being glued to the virtual world. Sometimes people get too carried away into the virtual world and that could haunt them  in the real world. Policing the virtual world as it grows from its baby age to if full fledged use will be a concern for the programmers and the law enforcement agencies. They will need to be trained to monitor those virtual world. A new breed of police power will need to be in place to stop any unwanted act sprawling out into the real world from these virtual worlds. All in all it seems that the pros out weighs the cons and if it is well contained can lend a good cause to the human race, which is getting stripped of time in maintaining social presence, and be part of the community and avoid isolation.

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